About Niburi

Niburi is an Adult flash game in early development. Containing scenes of an adult and sexual nature.

Sunday, 25 January 2015

Sooo Sleepy

Been a very busy week for me and Zevi both at work and working on the game.  Personally I have written a ton of new content, too many to list and I haven't been keeping count.
The introduction to the royal family,
A woman who nearly suffocates you with her strong thighs,
Being randomly searched by guards who enjoy it a little bit too much.
There are loads more. I have easily done at least 20 hours of solid writing this week. So loads of stuff has been written.

A demo will hopefully be coming sooner rather than later. We are calling it a demo due to the lack of certain core aspects of the game. Such as clothing/combat etc. There will however, be plenty of content to get your teeth into. Anyway it is nearly 11pm here and I am starting work at 6:30am.

From this point on we will update the blog more than once a week. Hopefully every day to let everyone know how far away the demo is.

Zevi will edit this post once she finishes up her stuff for the night.

Edit:  Lots of coding work this week, transformation stuff is basically done now, time and day system is implemented and working so far. Brothel added and some brothel content added, a prostitute for hire and a few prostitute jobs you can do.

As Jazzer said, we're going to try and update the blog more often, even if it's just little progress updates. Demo soon! Assuming I don't break the game with a single line of code ;p

Anyways, good night everyone, it's been a productive day, but I shall be up early as well to help Jazzer out at work so it's definitely sleepytime for me now. Will update again in the morning probably when I can think a bit more clearly, we're both completely burnt out. Sunday is the day we both don't have work so we tend to spend the entire day writing and coding, it's been a busy week though so it's taken its toll a bit.


Monday, 19 January 2015

Progress Update - 2015-01-18

Lots been happening this week, many hours have been spent in front of the screen but they're really beginning to pay off now. Both Jazzer and I have probably spent 30 hours (each!) on this during the past week, on top of our full-time jobs.


The map system is finished! Only a few areas are currently included, but now that the framework is there, expansion shouldn't be difficult. It's just adding all the content that can be time-consuming at times, although I have been teaching Jazzer how to code events so that I can add them in more quickly, this will help speed up our progress quite a bit.

I've also finished the function for displaying breast/cock size as well as a random size-linked descriptor. Instead of just "6 inch cock" it'll now be along the lines of "moderate 6-inch cock" or "average 6-inch cock". Same goes for breast sizes!

Jazzer has been working on more prostitute jobs, checking through transformation scenes, and helping out a bit with some basic coding.  Quite a bit of content has been implemented ready for the demo, although there's still plenty more still to go in, we're just cracking on with it and getting it done as quickly and thoroughly as we can.

The main to-do list for the demo now is sorting out the transformations, shops, inventory system, time/day stuff and a few other bits and bobs. We're getting there!

Thanks for voting in the polls, keep an eye out for new ones up soon. All the votes help us to better understand you all and what you'd all like to see in the game, so the input is much appreciated.

Until next week,


P.S. Here's a sneak preview of what the map is going to look like (still needs some polishing, but we'll get to that later):

The glowing square is the one the cursor was over, unfortunately the screenshot didn't capture the cursor so this isn't really evident. Hovering over a location tells you what it is in the lower-right corner, clicking the location takes you there.

Sunday, 11 January 2015

Weekly update

Weekly Update
We are currently working on events for the Demo. The areas I have listed is not all that has been written on and not all of them are new.

Some events need polishing, or setup to be repeat events.

Lower town - 9 events
Herms Den - 6 events
Slums tavern - 5 events
Residential district - 6 events
Prostitute jobs - 17 events

To do, Work on all three transformation scenes and set up a few more repeatable events.
Other than that the writing aspect is pretty much sorted.

From a programming point of view Zeviathan has been hard at work on the map. She has added and done the spell/grammar check for over half of the events for the demo.
The map system is working and she will hopefully get the other areas for the demo programmed soon.
She has also started programming the day/night cycle as some events will only happen at those times.

So basically loads has been done in the last week. I am only listing the stuff for the next update and not random bits and pieces that have been done. Also there are some new polls up which I do use as a baseline on what to add.

Jazzer and Zevi

Thursday, 8 January 2015

Where are we going?

So, the progress report page has been updated to reflect our current progress.

I've been working on the coding for the map system today and have pretty much got it down, just need to draw up the entire map on Flash now and link it all up to the coding. Quick sketch below to just give you all an idea of quite how much there is going to be in the city. (This doesn't even cover the areas outside the city, all to come at a later date)

Meanwhile, Jazzer has been writing some new explore events, including a scene involving a particularly dominant woman. Thanks everyone for voting on the polls, keep voting so we know what content you'd like to see!


Monday, 5 January 2015

Demo update & fix

We've released the demo on TFGamesSite now, had some good initial feedback so far although some users have had an issue running the demo.

If any of you have also had this problem, here is what is hopefully a fix for it:

Demo fix + small update

For those who haven't had a problem, this version also has description, stats, and inventory buttons. These will be recoloured, resized, redesigned etc at a later date but at the moment they're just in there to check they're working.

Sunday, 4 January 2015

Picking up Steam

A good week since the proof of concept was released. the description has been implemented, the events system is now fully working. (This is a very big thing and covers random explore events/items in rooms/NPC interactions)

That is what Zevi has been doing.

I meanwhile have done a couple of new scenes for the Herms den, Written a new interactive character for some back story of the Templars. 
My main focus has been on the job system for the city guard. I have written everything up to you going out on patrol. I will write out some missions with some choices as my next aim.

in regards to the next release, it takes a while to make a releasable version so although we could potentially put something out tonight, we are instead focusing on getting as much done as possible. I don't like giving deadlines as it is very unpredictable when you have a small team, it only takes one thing to go wrong and you can easily miss it.

That being said hopefully, it won't be too long and the Demo will be out, Once that is done it will be about putting in as much content as possible. Speaking of which I have put up some polls on the side. if you have any suggestions let me know.

Anyway I hope everyone had a great new year. Hopefully this time next year this will be a major project.


Sunday, 28 December 2014

Proof of concept release

It isn't the Christmas day release that we were hoping for, but we are proud to announce that the initial proof of concept is now ready.

Included in this is:
  • A semi functioning interface.
  • Some decisions for the character which influences a later scene
  • Changeable stats which aren't yet visible, but currently display during sex scenes
  • The intro for the game
Before the Alpha is released this is what we will add.
  • Working Description button
  • Map function
  • Working stats bar
  • Explore function
  • Combat
  • Gender Transformation
This might seem a lot to add before a proper release, however the hard work has now been done so as we progress these things will hopefully be implemented faster.

Link to the proof of concept.

Enjoy and thanks everyone for waiting. Let us know what you think and all comments are appreciated.
(On a side note I am not linking this anywhere else as this is a special present for people who have been coming on the blog after all this time)

Jazzer and Zevi